﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace Calculalouca
{
    public abstract class GameObject
    {
        
        public Texture2D texture;
        public Color color;


        public GameObject(Texture2D texture, Color color)
        {
            this.texture = texture;
            this.color = color;
            
        }
        public virtual void Update(GameTime gameTime)
        {
        }
        public virtual void Draw(SpriteBatch spriteBatch)
        {
            
        }
    }
}
